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Castle defense 2 turtle
Castle defense 2 turtle






Skill – Ranged Attack +30%, Ranged Defense +30%, Trap triggering rate +60%.

castle defense 2 turtle

  • Specialties ( ONLY 3) – Mounted Attack +10%, HP +10%, All Troops Attack +12%.
  • Skill – All Troops Attack +10%, Mounted Attack +15%, Ground Attack +15%.
  • Specialties ( ONLY 3) – Ranged Attack +20%, Ranged Attack +10% (when attacking), HP+10%, Defense +20%, Siege Attack +10% (when attacking), March Size +6%.
  • Specialties ( ONLY 3) – Ranged Attack +20%, HP +20%, Defense +10%, All Troops Attack +6%.
  • Skill – Ranged Attack +35%, Mounted Attack +20%.
  • Specialties ( ONLY 3) – Ranged Attack +10%, Siege Attack +30%, HP+20%, Defense +10%.
  • Skill – Ranged & Siege Attack +15%, Enemy Ranged & Siege Defense -15%.
  • Specialties ( ONLY 3) – Ranged Attack +20%, Defense +10%, Siege Attack +10%, All Troops Attack +6%, Trap triggering rate +20%.
  • Skill – Ranged & Siege Attack +20%, Mounted HP +15%.
  • (Reference: Specialty Guide)Ī-1) When focusing on Ranged + Siege 1.
  • Specialty – Only the 3 left are considered.
  • castle defense 2 turtle

    General – Only generals available in the Tavern / Great General Chest / Relics.Stats Format : Leadership / Attack / Defense / Politics A) If you only pay a little money Assumptions Note – Regarding the “If you use skillbook Lv4” in the article.B-1) When focusing on All Types of Troops.








    Castle defense 2 turtle